Deployed to Dieselpunk-stylized World War I-era France, you will encounter the return of the four original heroes from the very first Zombies map – Tank, Nikolai, Takeo, and Rictofen – as well as hordes of zombies that have overrun trenches and fields, as well as the ruins of a mysterious and ancient location.Treyarch, has retained the spirit of “ Courtyard” with two major chokepoints, a wide open layout and raised platforms, but has provided fans with a fresh take on the multitude of paths. Dig: An adaptation of the fan-favorite ‘Courtyard ‘ from Call of Duty: World at War, where two archeological dig sites in Afghanistan become the perfect playground for combatants eager for hectic, unceasing confrontations.Takeoff: A re-imagining of the ‘Stadium’ map included in the Call of Duty: Black Ops First Strike DLC, where you’re marooned in the middle of the Pacific Ocean, this remote launch site is all about close-quarters combat, combining tight corners with open spaces for intense encounters.Frost: Fresh snow meets explosive gunpowder in this snow-capped European city, where the bridge over a frozen canal separates it into two sides, requiring players to employ multi-level traversal strategies to outsmart and ultimately outshoot their enemies.Its residents long gone, the modernist compound now hosts frenetic combat as players must run atop the pods, as well as navigate their multi-tiered interiors for a strategic edge. Pod: A failed utopian community from the 70’s has left stacks of dilapidated residential pods nestled into an abandoned cliff side in Taiwan.Here’s the quick recap of each piece of content in the DLC from the official announcement yesterday:
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